Progress in Health System & Enemies
I've been making some progress in the game and I've thankfully easily implemented some placeholder art, hazards, enemies, and checkpoints. You currently have the ability to jump on the heads of the enemies to stun them. If you ground pound within their proximity, you will knock them out too. The system still has to be touched up and power-ups aren't exactly there yet. Powerups will be SMB-style where you lose them when you get hit and it gives you an extra chance to get hit before dying.
School's Out Remake [Project Postponed]
Status | On hold |
Author | MPStudios-Old |
Genre | Platformer |
More posts
- Project Postponed/On HoldJan 26, 2022
- Developed Premise for the GameJan 17, 2022
- Lighting Added to the ShadersJan 15, 2022
- Color, Pixel Art, & PerfectionismJan 14, 2022
- Dialog SystemJan 12, 2022
- Implementing Kinematic SystemJan 08, 2022
- Kinematics System ConceptJan 08, 2022
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